Glass Bow of Expelling- With matching arrows, this bow has the ability to banish daedra and lowly beings to oblivion. Purplish pulsing runes would appear all over the bow as means of showing the enchantment upon it. It is also a very strong bow, made of malachite, it is as durable as the string that binds it. If tried, it can bend all the way to the point where both ends are touching without breaking and snapping almost immediately back into it's original shape. That is what makes this bow especially deadly . Turning deadly archers such as Skyheart into potent ones.
Glass Sword of Consuming- This blade has the ability to sap the very living essence of a being with each successful blow. The sword drains both life force as well as inner-energy. The red runes pulsing all over the blade signify it's enchantment. The fact that it is made out of malachite makes this sword extremely light weight. While strong it cannot hold it's own against a great sword, but it is said, before the great sword falls through the air, it's wielder would have been already twice impaled by the glass sword.
Glass Great Sword of Diminishing- This sword was customarily crafted and enchanted by Zorin himself, increasing the power of the enchantment he poured a bit of his own soul into the sword. Zorin placed two enchantments upon the sword, two opposing enchantments, a burning enchantment and an freezing enchantment. When ever a blow would land successfully there would be an explosion, lead by a sharp silence and sucking sound, if the sword does manage to inflict a deep wound, such as an impalement, the victim would begin to be sucked from the inside by a mini-black hole which ceases to exist after 6 seconds.
Inventory
"The Mace of Molag Bal! I give you its true power, mortal. When your enemies lie broken and bloody before you, know that I will be watching." TheMace of Molag Bal- is a unique mace and Daedric artifact of Molag Bal. At first it appears to be rusty and falling apart, but after blood is drawn the Mace returns to it's true form. This Mace is meant to inflict intense pain on the victims it falls upon while at the same time it saps their physical energy decreasing the amount of time they can last w/o suffering from fatigue, it also casts a soul snare on whom ever it hits.
"A new day is dawning. And you shall be its herald. Take the mighty Dawnbreaker and with it purge corruption from the dark corners of the world. Wield it in my name, that my influence may grow." Dawnbreaker- is a Daedric Artifact given as a gift by the Daedric Prince Meridia, upon vanquishing Malkoran. This sword is primary a weapon against all evil, especially undead,vampires, werewolves and daedra. Each strike each wound burns an evil and or tainted soul without leaving a physical wound. That does not mean this sword in incapable of harming one without a soul, it will only be wielded as a sword only. Upon killing an enemy a huge explosion that will not affect the wielder pulses out from the glowing center. The explosion is only a wave of intense blinding light. Which burn vampires, werewolves, daedra, and undead. Resivor
"The Staff of Magnus has been recovered, and so it's time to assault the College of Winterhold and strike down Ancano." Staff of Magnus- This staff is an artifact of unknown origin, only lore has descriptions of it's meaning and purpose. It is said to be one of the only objects able to contain the power of Magnus(god of magic) hence why it was the only thing able to contain the instability of the Eye of Magnus. The Staff drains the magic or energy from an object and the energy fills the wielder, when the energy runs out the life force is drained instead, making this staff extremely dangerous. It is said that the staff will abandon it's wielder once he becomes too powerful, as it is Magnus' way of not upsetting the balance in Mundus. But it seems Zorin's power is enough to maintain a grip on the staff.
Shields
Spellbreaker- is a unique shield. Spellbreaker is the Daedric artifact of Peryite. When raised a magical word is projected at 180 degrees around the wielder. Unlike other wards, this ward does not increase armor rating. Also, same as other wards, with enough power it can be broken.
Shield of Ysgramor-This shield was once wielded by the legendary Atmoran warrior and leader of the Five Hundred Companions, Ysgramor. Upon equipping the user gains a significant magic resistance, and also a significant increase in health allowing him to take more damage before giving out.
Auriel's Shield is located in the Forgotten Vale Forest, a sub location of the Forgotten Vale that can be accessed by placing the Ruby Paragon inside the recess in the top of the short pillar next to the entrance of the Paragon Platform, which creates a portal that sends the Dragonborn to the Forest. The shield is being carried by a Falmer Warmonger inside the forest. After dispatching the Falmer, looting the corpse to claim the artifact. The shield stores the energy of any attacks that are blocked. This stored energy can build up the more attacks are blocked. Bashing releases the energy. Note the power is not channeled into Zorin himself, but directly to the shield.